3D Graphics Performance of Google Nexus 10

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 402 Frames
      (6.3 Fps)
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 96 Frames
      (1.6 Fps)
    • 196 Frames
      (3.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 223 Frames
      (3.6 Fps)
    • 390 Frames
      (6.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 531 Frames
      (9.5 Fps)
    • 848 Frames
      (15.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 118 Frames
      (4.0 Fps)
    • 437 Frames
      (7.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 340 Frames
      (11.4 Fps)
    • 731 Frames
      (12.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1119 MTexels/s
    • 1132 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3291 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4038 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 362 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 532 Frames
      (9.5 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T604 MP4 (quad core)