3D Graphics Performance of Google Nexus 10

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 400 Frames
      (6.2 Fps)
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 59 Frames
      (1.0 Fps)
    • 158 Frames
      (2.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 130 Frames
      (2.1 Fps)
    • 270 Frames
      (4.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 368 Frames
      (6.6 Fps)
    • 715 Frames
      (12.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 100 Frames
      (3.4 Fps)
    • 388 Frames
      (6.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 196 Frames
      (6.6 Fps)
    • 434 Frames
      (7.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1009 MTexels/s
    • 1079 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3040 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3553 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 144 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 267 Frames
      (4.8 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T604 MP4 (quad core)