3D Graphics Performance of Apple iPhone 6

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
    • 834 Frames
      (13.0 Fps)
    • Failed / Not supported
    • Aztec Ruins High Tier
    • N/A
    • N/A
    • Car Chase
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
    • 353 Frames
      (5.7 Fps)
    • Manhattan 3.1
    • 1467 Frames
      (23.7 Fps)
    • 645 Frames
      (10.4 Fps)
    • Manhattan
    • 2969 Frames
      (47.9 Fps)
    • 1667 Frames
      (26.9 Fps)
    • T-Rex
    • 3721 Frames
      (66.4 Fps)
    • 3897 Frames
      (69.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1797 Frames
      (59.9 Fps)
    • 2153 Frames
      (35.9 Fps)
    • Driver Overhead 2
    • 2557 Frames
      (85.3 Fps)
    • 5205 Frames
      (86.8 Fps)
    • Texturing
    • 2709 MTexels/s
    • 3676 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • 258 min
    • Long term performance - Manhattan 3.1
    • 1041 Frames
      (16.8 Fps)
    • Battery lifetime - T-Rex
    • 255 min
    • Long term performance - T-Rex
    • 3615 Frames
      (64.6 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A8 GPU

Results from other configurations are available.