3D Graphics Performance of Apple iPhone 6

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
    • N/A
    • Aztec Ruins Normal Tier
    • 801 Frames
      (12.5 Fps)
    • Failed / Not supported
    • Aztec Ruins High Tier
    • N/A
    • N/A
    • Car Chase
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
    • 255 Frames
      (4.1 Fps)
    • Manhattan 3.1
    • 1026 Frames
      (16.6 Fps)
    • 485 Frames
      (7.8 Fps)
    • Manhattan
    • 2127 Frames
      (34.3 Fps)
    • 1203 Frames
      (19.4 Fps)
    • T-Rex
    • 2976 Frames
      (53.2 Fps)
    • 2609 Frames
      (46.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1760 Frames
      (58.7 Fps)
    • 1770 Frames
      (29.5 Fps)
    • Driver Overhead 2
    • 1770 Frames
      (59.0 Fps)
    • 4972 Frames
      (82.9 Fps)
    • Texturing
    • 2322 MTexels/s
    • 2943 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
    • 69 min
    • Long term performance - T-Rex
    • 1805 Frames
      (32.2 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A8 GPU

Results from other configurations are available.