3D Graphics Performance of TCL P1

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 338 Frames
      (5.7 Fps)
    • 161 Frames
      (2.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 161 Frames
      (2.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 693 Frames
      (11.2 Fps)
    • 304 Frames
      (4.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 960 Frames
      (15.5 Fps)
    • 471 Frames
      (7.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1625 Frames
      (29.0 Fps)
    • 989 Frames
      (17.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 306 Frames
      (10.2 Fps)
    • 394 Frames
      (6.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 518 Frames
      (17.3 Fps)
    • 473 Frames
      (7.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 306 Frames
      (10.2 Fps)
    • 628 Frames
      (10.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1223 MTexels/s
    • 1466 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 505