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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Meizu X8
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
150 Frames
(2.3 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
829 Frames
(12.9 Fps)
901 Frames
(14.0 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
532 Frames
(8.3 Fps)
337 Frames
(5.3 Fps)
Car Chase
OpenGL ES 3.1 + AEP
722 Frames
(12.2 Fps)
771 Frames
(13.1 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
799 Frames
(12.9 Fps)
Manhattan 3.1
OpenGL ES 3.1
1310 Frames
(21.1 Fps)
1423 Frames
(23.0 Fps)
Manhattan
OpenGL ES 3.0
1904 Frames
(30.7 Fps)
2024 Frames
(32.7 Fps)
T-Rex
OpenGL ES 2.0
3154 Frames
(56.3 Fps)
3673 Frames
(65.6 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
905 Frames
(30.2 Fps)
1841 Frames
(30.7 Fps)
ALU 2
OpenGL ES 3.0
936 Frames
(31.2 Fps)
2005 Frames
(33.4 Fps)
Driver Overhead 2
OpenGL ES 3.0
1146 Frames
(38.2 Fps)
2465 Frames
(41.1 Fps)
Texturing
OpenGL ES 3.0
5574 MTexels/s
5625 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
N/A
Long term performance - T-Rex
OpenGL ES 2.0
N/A
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 616
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 616
Meizu X8
Android
Vulkan
Qualcomm Adreno™ 616
Meizu X8
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