3D Graphics Performance of Asus ZenFone 4 Pro (Z01G ZS551KL)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 994 Frames
      (15.5 Fps)
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1513 Frames
      (25.6 Fps)
    • 1525 Frames
      (25.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1443 Frames
      (23.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2557 Frames
      (41.2 Fps)
    • 2627 Frames
      (42.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3520 Frames
      (56.8 Fps)
    • 3887 Frames
      (62.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3443 Frames
      (61.5 Fps)
    • 6577 Frames
      (117.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1853 Frames
      (61.8 Fps)
    • 4809 Frames
      (80.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1850 Frames
      (61.7 Fps)
    • 5431 Frames
      (90.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1418 Frames
      (47.3 Fps)
    • 2940 Frames
      (49.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10232 MTexels/s
    • 10123 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 577 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3396 Frames
      (60.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540

Results from other configurations are available.