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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Apple iPhone SE
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
Failed / Not supported
Failed / Not supported
1440p Manhattan 3.1.1 Offscreen
932 Frames
(15.0 Fps)
Manhattan 3.1
3574 Frames
(57.6 Fps)
1499 Frames
(24.2 Fps)
Manhattan
3691 Frames
(59.5 Fps)
2102 Frames
(33.9 Fps)
T-Rex
3353 Frames
(59.9 Fps)
3630 Frames
(64.8 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
N/A
N/A
ALU 2
1799 Frames
(60.0 Fps)
3658 Frames
(61.0 Fps)
Driver Overhead 2
1785 Frames
(59.5 Fps)
7372 Frames
(122.9 Fps)
Texturing
4864 MTexels/s
6065 MTexels/s
Special Tests
Render Quality
N/A
Render Quality - HP
N/A
Battery lifetime - Manhattan 3.1
109 min
Long term performance - Manhattan 3.1
2620 Frames
(42.3 Fps)
Battery lifetime - T-Rex
140 min
Long term performance - T-Rex
3353 Frames
(59.9 Fps)
Device all results
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Results:
Top
Average
Median
OS
iOS
API
Metal
GPU
Apple A9 GPU
Results from other configurations are available.
Change OS/API/Etc.
iOS
OpenGL
Apple A9 GPU
Apple iPhone SE
iOS
Metal
Apple A9 GPU
Apple iPhone SE
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