3D Graphics Performance of Apple iPhone SE

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
    • Failed / Not supported
    • Failed / Not supported
    • 1440p Manhattan 3.1.1 Offscreen
    • 932 Frames
      (15.0 Fps)
    • Manhattan 3.1
    • 3574 Frames
      (57.6 Fps)
    • 1499 Frames
      (24.2 Fps)
    • Manhattan
    • 3691 Frames
      (59.5 Fps)
    • 2102 Frames
      (33.9 Fps)
    • T-Rex
    • 3353 Frames
      (59.9 Fps)
    • 3630 Frames
      (64.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1799 Frames
      (60.0 Fps)
    • 3658 Frames
      (61.0 Fps)
    • Driver Overhead 2
    • 1785 Frames
      (59.5 Fps)
    • 7372 Frames
      (122.9 Fps)
    • Texturing
    • 4864 MTexels/s
    • 6065 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • 109 min
    • Long term performance - Manhattan 3.1
    • 2620 Frames
      (42.3 Fps)
    • Battery lifetime - T-Rex
    • 140 min
    • Long term performance - T-Rex
    • 3353 Frames
      (59.9 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A9 GPU

Results from other configurations are available.