3D Graphics Performance of NVIDIA GeForce GT 640M LE

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
    • 1545 Frames
      (26.1 Fps)
    • 1639 Frames
      (27.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 1412 Frames
      (22.8 Fps)
    • Manhattan 3.1
    • 2313 Frames
      (37.3 Fps)
    • 2500 Frames
      (40.3 Fps)
    • Manhattan
    • 3029 Frames
      (48.9 Fps)
    • 3407 Frames
      (55.0 Fps)
    • T-Rex
    • 4704 Frames
      (84.0 Fps)
    • 4987 Frames
      (89.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • 2884 Frames
      (96.2 Fps)
    • 5279 Frames
      (88.0 Fps)
    • ALU 2
    • 2765 Frames
      (92.2 Fps)
    • 4973 Frames
      (82.9 Fps)
    • Driver Overhead 2
    • 2693 Frames
      (89.8 Fps)
    • 6362 Frames
      (106.0 Fps)
    • Texturing
    • 10657 MTexels/s
    • 11520 MTexels/s
    • Special Tests
    • Render Quality
    • 4541 mB PSNR
    • Render Quality - HP
    • 4541 mB PSNR
    • Battery lifetime - Manhattan 3.1
    • N/A
    • Long term performance - Manhattan 3.1
    • N/A
    • Battery lifetime - T-Rex
    • N/A
    • Long term performance - T-Rex
    • N/A
 
  •  
    OS
  • Windows
  •  
    API
  • OpenGL
  •  
    Discrete GPU
  • NVIDIA GeForce GT 640M LE

Results from other configurations are available.