3D Graphics Performance of Sony H4233

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 356 Frames
      (6.0 Fps)
    • 329 Frames
      (5.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 329 Frames
      (5.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 657 Frames
      (10.6 Fps)
    • 609 Frames
      (9.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 930 Frames
      (15.0 Fps)
    • 863 Frames
      (13.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1738 Frames
      (31.0 Fps)
    • 1677 Frames
      (30.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 454 Frames
      (15.2 Fps)
    • 858 Frames
      (14.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 739 Frames
      (24.7 Fps)
    • 1344 Frames
      (22.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 477 Frames
      (15.9 Fps)
    • 987 Frames
      (16.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2273 MTexels/s
    • 2257 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 508