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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Sony H3213 Avenger
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
352 Frames
(6.0 Fps)
326 Frames
(5.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
321 Frames
(5.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
657 Frames
(10.6 Fps)
610 Frames
(9.8 Fps)
Manhattan
OpenGL ES 3.0
933 Frames
(15.1 Fps)
875 Frames
(14.1 Fps)
T-Rex
OpenGL ES 2.0
1763 Frames
(31.5 Fps)
1696 Frames
(30.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
453 Frames
(15.1 Fps)
856 Frames
(14.3 Fps)
ALU 2
OpenGL ES 3.0
740 Frames
(24.7 Fps)
1351 Frames
(22.5 Fps)
Driver Overhead 2
OpenGL ES 3.0
478 Frames
(16.0 Fps)
991 Frames
(16.5 Fps)
Texturing
OpenGL ES 3.0
2302 MTexels/s
2283 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
N/A
Long term performance - T-Rex
OpenGL ES 2.0
N/A
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 508
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 508
Sony H3213 Avenger
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