3D Graphics Performance of Sharp FS8016

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 533 Frames
      (9.0 Fps)
    • 516 Frames
      (8.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 417 Frames
      (6.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 937 Frames
      (15.1 Fps)
    • 924 Frames
      (14.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1447 Frames
      (23.3 Fps)
    • 1404 Frames
      (22.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2830 Frames
      (50.5 Fps)
    • 2805 Frames
      (50.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 852 Frames
      (28.4 Fps)
    • 1610 Frames
      (26.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 702 Frames
      (23.4 Fps)
    • 1312 Frames
      (21.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 808 Frames
      (26.9 Fps)
    • 1685 Frames
      (28.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4199 MTexels/s
    • 4164 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 512