3D Graphics Performance of Samsung Galaxy A7 2017 (SM-A720x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 297 Frames
      (5.0 Fps)
    • 291 Frames
      (4.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 276 Frames
      (4.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 515 Frames
      (8.3 Fps)
    • 501 Frames
      (8.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 821 Frames
      (13.2 Fps)
    • 779 Frames
      (12.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1691 Frames
      (30.2 Fps)
    • 1663 Frames
      (29.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 635 Frames
      (21.2 Fps)
    • 1253 Frames
      (20.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 329 Frames
      (11.0 Fps)
    • 689 Frames
      (11.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 182 Frames
      (6.1 Fps)
    • 373 Frames
      (6.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2145 MTexels/s
    • 2037 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3295 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4036 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 390 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 390 Frames
      (6.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 404 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1261 Frames
      (22.5 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T830

Results from other configurations are available.