3D Graphics Performance of Motorola XT1662

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 172 Frames
      (2.9 Fps)
    • 158 Frames
      (2.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 173 Frames
      (2.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 346 Frames
      (5.6 Fps)
    • 321 Frames
      (5.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 527 Frames
      (8.5 Fps)
    • 483 Frames
      (7.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1078 Frames
      (19.3 Fps)
    • 1047 Frames
      (18.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 274 Frames
      (9.2 Fps)
    • 521 Frames
      (8.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 197 Frames
      (6.6 Fps)
    • 366 Frames
      (6.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 158 Frames
      (5.3 Fps)
    • 322 Frames
      (5.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1099 MTexels/s
    • 1117 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T860 MP2 (dual core)