3D Graphics Performance of Asus ZenFone AR (A002 ZS571KL)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 650 Frames
      (11.0 Fps)
    • 1182 Frames
      (20.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1062 Frames
      (17.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1006 Frames
      (16.2 Fps)
    • 2073 Frames
      (33.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1825 Frames
      (29.5 Fps)
    • 3065 Frames
      (49.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3043 Frames
      (54.3 Fps)
    • 5308 Frames
      (94.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1565 Frames
      (52.2 Fps)
    • 4236 Frames
      (70.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1435 Frames
      (47.8 Fps)
    • 4973 Frames
      (82.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 532 Frames
      (17.7 Fps)
    • 1086 Frames
      (18.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 8149 MTexels/s
    • 8157 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 171 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 933 Frames
      (15.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 182 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2837 Frames
      (50.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 530

Results from other configurations are available.