3D Graphics Performance of Google Pixel 2 XL (XL2)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 805 Frames
      (13.6 Fps)
    • 1521 Frames
      (25.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1440 Frames
      (23.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1334 Frames
      (21.5 Fps)
    • 2602 Frames
      (42.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2235 Frames
      (36.1 Fps)
    • 3871 Frames
      (62.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3351 Frames
      (59.9 Fps)
    • 6557 Frames
      (117.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1663 Frames
      (55.5 Fps)
    • 4774 Frames
      (79.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1497 Frames
      (49.9 Fps)
    • 5446 Frames
      (90.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1191 Frames
      (39.7 Fps)
    • 2744 Frames
      (45.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10202 MTexels/s
    • 10170 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 299 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1050 Frames
      (16.9 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 211 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3142 Frames
      (56.1 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540