3D Graphics Performance of Samsung Galaxy A7 2017 (SM-A720x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 325 Frames
      (5.5 Fps)
    • 330 Frames
      (5.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 303 Frames
      (4.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 563 Frames
      (9.1 Fps)
    • 565 Frames
      (9.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 952 Frames
      (15.4 Fps)
    • 953 Frames
      (15.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1880 Frames
      (33.6 Fps)
    • 1933 Frames
      (34.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 685 Frames
      (22.9 Fps)
    • 1658 Frames
      (27.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 451 Frames
      (15.1 Fps)
    • 900 Frames
      (15.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 267 Frames
      (8.9 Fps)
    • 552 Frames
      (9.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2180 MTexels/s
    • 2173 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3308 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4036 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 465 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 442 Frames
      (7.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 469 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1506 Frames
      (26.9 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T830

Results from other configurations are available.