3D Graphics Performance of Vernee Apollo Lite

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 381 Frames
      (6.5 Fps)
    • 351 Frames
      (5.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 353 Frames
      (5.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 705 Frames
      (11.4 Fps)
    • 656 Frames
      (10.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1093 Frames
      (17.6 Fps)
    • 1038 Frames
      (16.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2026 Frames
      (36.2 Fps)
    • 2088 Frames
      (37.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 478 Frames
      (15.9 Fps)
    • 917 Frames
      (15.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 552 Frames
      (18.4 Fps)
    • 1032 Frames
      (17.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 235 Frames
      (7.9 Fps)
    • 490 Frames
      (8.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2174 MTexels/s
    • 2195 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 164 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 701 Frames
      (11.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 145 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1761 Frames
      (31.4 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP4 (quad core)