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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Vernee Apollo Lite
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
381 Frames
(6.5 Fps)
351 Frames
(5.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
353 Frames
(5.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
705 Frames
(11.4 Fps)
656 Frames
(10.6 Fps)
Manhattan
OpenGL ES 3.0
1093 Frames
(17.6 Fps)
1038 Frames
(16.8 Fps)
T-Rex
OpenGL ES 2.0
2026 Frames
(36.2 Fps)
2088 Frames
(37.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
478 Frames
(15.9 Fps)
917 Frames
(15.3 Fps)
ALU 2
OpenGL ES 3.0
552 Frames
(18.4 Fps)
1032 Frames
(17.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
235 Frames
(7.9 Fps)
490 Frames
(8.2 Fps)
Texturing
OpenGL ES 3.0
2174 MTexels/s
2195 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
164 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
701 Frames
(11.3 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
145 min
Long term performance - T-Rex
OpenGL ES 2.0
1761 Frames
(31.4 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP4 (quad core)
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP4 (quad core)
Vernee Apollo Lite
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