3D Graphics Performance of Meizu Pro 5

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 568 Frames
      (9.6 Fps)
    • 567 Frames
      (9.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 580 Frames
      (9.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1047 Frames
      (16.9 Fps)
    • 1043 Frames
      (16.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1573 Frames
      (25.4 Fps)
    • 1581 Frames
      (25.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3058 Frames
      (54.6 Fps)
    • 3394 Frames
      (60.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1187 Frames
      (39.6 Fps)
    • 2311 Frames
      (38.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 668 Frames
      (22.3 Fps)
    • 1353 Frames
      (22.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 219 Frames
      (7.3 Fps)
    • 439 Frames
      (7.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4027 MTexels/s
    • 4005 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3292 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 241 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 891 Frames
      (14.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 250 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2780 Frames
      (49.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T760 MP8 (octa core)