3D Graphics Performance of Meizu Pro 5

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 561 Frames
      (9.5 Fps)
    • 565 Frames
      (9.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 571 Frames
      (9.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 889 Frames
      (14.3 Fps)
    • 892 Frames
      (14.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1518 Frames
      (24.5 Fps)
    • 1509 Frames
      (24.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2825 Frames
      (50.5 Fps)
    • 3082 Frames
      (55.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1174 Frames
      (39.1 Fps)
    • 2292 Frames
      (38.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 518 Frames
      (17.3 Fps)
    • 1063 Frames
      (17.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 176 Frames
      (5.9 Fps)
    • 331 Frames
      (5.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4017 MTexels/s
    • 3994 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3292 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 179 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 677 Frames
      (10.9 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 175 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2310 Frames
      (41.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T760 MP8 (octa core)