3D Graphics Performance of ZUK R1

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 234 Frames
      (4.0 Fps)
    • 115 Frames
      (1.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • N/A
    • N/A
    • T-Rex
      OpenGL ES 2.0
    • N/A
    • N/A
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 281 Frames
      (9.4 Fps)
    • 378 Frames
      (6.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 276 Frames
      (9.2 Fps)
    • 248 Frames
      (4.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 127 Frames
      (4.2 Fps)
    • 257 Frames
      (4.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 639 MTexels/s
    • 806 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • N/A
    • Render Quality - HP
      OpenGL ES 2.0
    • N/A
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T860 MP2 (dual core)