3D Graphics Performance of Samsung SM-A730x

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 338 Frames
      (5.7 Fps)
    • 371 Frames
      (6.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 333 Frames
      (5.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 581 Frames
      (9.4 Fps)
    • 629 Frames
      (10.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 923 Frames
      (14.9 Fps)
    • 989 Frames
      (16.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1708 Frames
      (30.5 Fps)
    • 1882 Frames
      (33.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 729 Frames
      (24.3 Fps)
    • 1505 Frames
      (25.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 635 Frames
      (21.2 Fps)
    • 1378 Frames
      (23.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 516 Frames
      (17.2 Fps)
    • 1107 Frames
      (18.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1640 MTexels/s
    • 1602 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3270 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3628 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G71

Results from other configurations are available.