3D Graphics Performance of Samsung Galaxy J3 2016 (Adreno 306, SM-J3xxx, SM-S320VL Sky)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 237 Frames
      (3.8 Fps)
    • 112 Frames
      (1.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 524 Frames
      (9.4 Fps)
    • 292 Frames
      (5.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 159 Frames
      (5.3 Fps)
    • 153 Frames
      (2.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 156 Frames
      (5.2 Fps)
    • 217 Frames
      (3.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 432 MTexels/s
    • 375 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2375 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3506 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 576 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 522 Frames
      (9.3 Fps)