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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy A5 2016 (Mali-T720, SM-A510x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
Failed / Not supported
Manhattan 3.1
OpenGL ES 3.1
210 Frames
(3.4 Fps)
211 Frames
(3.4 Fps)
Manhattan
OpenGL ES 3.0
330 Frames
(5.3 Fps)
331 Frames
(5.3 Fps)
T-Rex
OpenGL ES 2.0
806 Frames
(14.4 Fps)
811 Frames
(14.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
132 Frames
(4.4 Fps)
267 Frames
(4.5 Fps)
Driver Overhead 2
OpenGL ES 3.0
186 Frames
(6.2 Fps)
391 Frames
(6.5 Fps)
Texturing
OpenGL ES 3.0
952 MTexels/s
967 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3288 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4028 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
597 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
207 Frames
(3.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
299 min
Long term performance - T-Rex
OpenGL ES 2.0
789 Frames
(14.1 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T720
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T720
Samsung Galaxy A5 2016 (Mali-T720, SM-A510x)
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