3D Graphics Performance of LG G3 (Adreno 420, F460)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 337 Frames
      (5.7 Fps)
    • 550 Frames
      (9.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 519 Frames
      (8.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 542 Frames
      (8.8 Fps)
    • 893 Frames
      (14.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 819 Frames
      (13.2 Fps)
    • 1208 Frames
      (19.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1786 Frames
      (31.9 Fps)
    • 2289 Frames
      (40.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 707 Frames
      (23.6 Fps)
    • 1841 Frames
      (30.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 889 Frames
      (29.6 Fps)
    • 2761 Frames
      (46.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 210 Frames
      (7.0 Fps)
    • 454 Frames
      (7.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 6807 MTexels/s
    • 6345 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 222 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 370 Frames
      (6.0 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 186 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1416 Frames
      (25.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 420