3D Graphics Performance of Huawei Y9a FRL-L22

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 428 Frames
      (7.2 Fps)
    • 551 Frames
      (9.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 513 Frames
      (8.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 755 Frames
      (12.2 Fps)
    • 937 Frames
      (15.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1225 Frames
      (19.8 Fps)
    • 1371 Frames
      (22.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1922 Frames
      (34.3 Fps)
    • 2292 Frames
      (40.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 657 Frames
      (21.9 Fps)
    • 1453 Frames
      (24.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 626 Frames
      (20.9 Fps)
    • 1569 Frames
      (26.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 712 Frames
      (23.7 Fps)
    • 1709 Frames
      (28.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • Failed / Not supported
    • 2450 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3264 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3636 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G52 MC2

Results from other configurations are available.