3D Graphics Performance of Asus ROG Phone II (I001DE ZS660KL)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 2440 Frames
      (41.3 Fps)
    • Failed / Not supported
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 4313 Frames
      (69.6 Fps)
    • Failed / Not supported
    • Manhattan
      OpenGL ES 3.0
    • Failed / Not supported
    • Failed / Not supported
    • T-Rex
      OpenGL ES 2.0
    • 6710 Frames
      (119.8 Fps)
    • Failed / Not supported
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • ALU 2
      OpenGL ES 3.0
    • Failed / Not supported
    • Failed / Not supported
    • Driver Overhead 2
      OpenGL ES 3.0
    • Failed / Not supported
    • Failed / Not supported
    • Texturing
      OpenGL ES 3.0
    • Failed / Not supported
    • Failed / Not supported
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • Failed / Not supported
    • Render Quality - HP
      OpenGL ES 2.0
    • Failed / Not supported
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 640

Results from other configurations are available.