3D Graphics Performance of ZTE Z820

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Failed / Not supported
    • Manhattan
      OpenGL ES 3.0
    • 169 Frames
      (2.7 Fps)
    • Failed / Not supported
    • T-Rex
      OpenGL ES 2.0
    • 307 Frames
      (5.5 Fps)
    • Failed / Not supported
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • Failed / Not supported
    • 24 Frames
      (0.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 108 Frames
      (3.6 Fps)
    • 119 Frames
      (2.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 104 MTexels/s
    • 292 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • Failed / Not supported
    • Render Quality - HP
      OpenGL ES 2.0
    • Failed / Not supported
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720