3D Graphics Performance of ZTE BV0720 (P650A30)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 220 Frames
      (3.7 Fps)
    • 107 Frames
      (1.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 449 Frames
      (7.3 Fps)
    • 190 Frames
      (3.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 637 Frames
      (10.3 Fps)
    • 322 Frames
      (5.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1146 Frames
      (20.5 Fps)
    • 720 Frames
      (12.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 267 Frames
      (8.9 Fps)
    • 357 Frames
      (6.0 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 270 Frames
      (9.0 Fps)
    • 243 Frames
      (4.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 134 Frames
      (4.5 Fps)
    • 269 Frames
      (4.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 608 MTexels/s
    • 724 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T860 MP2 (dual core)