3D Graphics Performance of Xiaomi Redmi Note 4 (Adreno 506)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 203 Frames
      (3.4 Fps)
    • 204 Frames
      (3.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 190 Frames
      (3.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 386 Frames
      (6.2 Fps)
    • 391 Frames
      (6.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 594 Frames
      (9.6 Fps)
    • 607 Frames
      (9.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1127 Frames
      (20.1 Fps)
    • 1267 Frames
      (22.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 285 Frames
      (9.5 Fps)
    • 561 Frames
      (9.4 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 329 Frames
      (11.0 Fps)
    • 655 Frames
      (10.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 358 Frames
      (11.9 Fps)
    • 846 Frames
      (14.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1844 MTexels/s
    • 1841 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 578 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 387 Frames
      (6.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 548 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1136 Frames
      (20.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 506

Results from other configurations are available.