3D Graphics Performance of Xiaomi Redmi Note 3 (Adreno 510)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
      (1.7 Fps)
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 252 Frames
      (4.3 Fps)
    • 255 Frames
      (4.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 238 Frames
      (3.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 498 Frames
      (8.0 Fps)
    • 490 Frames
      (7.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 767 Frames
      (12.4 Fps)
    • 763 Frames
      (12.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1530 Frames
      (27.3 Fps)
    • 1495 Frames
      (26.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 285 Frames
      (9.5 Fps)
    • 585 Frames
      (9.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 519 Frames
      (17.3 Fps)
    • 976 Frames
      (16.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 250 Frames
      (8.3 Fps)
    • 523 Frames
      (8.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3173 MTexels/s
    • 2995 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2266 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3283 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 56 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 109 Frames
      (1.8 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 65 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 392 Frames
      (7.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510