3D Graphics Performance of Xiaomi Mi Pad 3

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 51 Frames
      (0.8 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 213 Frames
      (3.3 Fps)
    • 321 Frames
      (5.0 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 135 Frames
      (2.1 Fps)
    • 118 Frames
      (1.8 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 165 Frames
      (2.8 Fps)
    • 220 Frames
      (3.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 293 Frames
      (4.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 330 Frames
      (5.3 Fps)
    • 525 Frames
      (8.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 590 Frames
      (9.5 Fps)
    • 843 Frames
      (13.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1210 Frames
      (21.6 Fps)
    • 1666 Frames
      (29.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 92 Frames
      (3.1 Fps)
    • 219 Frames
      (3.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 317 Frames
      (10.6 Fps)
    • 929 Frames
      (15.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 723 Frames
      (24.1 Fps)
    • 1447 Frames
      (24.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2028 MTexels/s
    • 1999 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2423 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3620 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 397 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 333 Frames
      (5.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 422 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1246 Frames
      (22.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Imagination Technologies PowerVR Rogue GX6250