3D Graphics Performance of Xiaomi Mi Note Pro

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 413 Frames
      (7.0 Fps)
    • 552 Frames
      (9.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 718 Frames
      (11.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 703 Frames
      (11.4 Fps)
    • 1299 Frames
      (21.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1009 Frames
      (16.3 Fps)
    • 1629 Frames
      (26.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2104 Frames
      (37.6 Fps)
    • 3194 Frames
      (57.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1035 Frames
      (34.5 Fps)
    • 2816 Frames
      (46.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1289 Frames
      (43.0 Fps)
    • 4329 Frames
      (72.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 610 Frames
      (20.3 Fps)
    • 1394 Frames
      (23.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7940 MTexels/s
    • 8093 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 148 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 426 Frames
      (6.9 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 160 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1682 Frames
      (30.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430