3D Graphics Performance of Xiaomi Mi Note Pro

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 201 Frames
      (3.4 Fps)
    • 301 Frames
      (5.1 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 574 Frames
      (9.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 514 Frames
      (8.3 Fps)
    • 967 Frames
      (15.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 786 Frames
      (12.7 Fps)
    • 1361 Frames
      (22.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1645 Frames
      (29.4 Fps)
    • 2641 Frames
      (47.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 705 Frames
      (23.5 Fps)
    • 1980 Frames
      (33.0 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1052 Frames
      (35.1 Fps)
    • 3376 Frames
      (56.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 268 Frames
      (8.9 Fps)
    • 622 Frames
      (10.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 6468 MTexels/s
    • 6062 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2482 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3595 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
      (2.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 72 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 758 Frames
      (13.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430