3D Graphics Performance of Xiaomi Mi 5 Prime, Mi 5 Pro

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 124 Frames
      (1.9 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 802 Frames
      (12.5 Fps)
    • 827 Frames
      (12.9 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 510 Frames
      (7.9 Fps)
    • 295 Frames
      (4.6 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1000 Frames
      (16.9 Fps)
    • 999 Frames
      (16.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 878 Frames
      (14.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1671 Frames
      (27.0 Fps)
    • 1685 Frames
      (27.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2329 Frames
      (37.6 Fps)
    • 2386 Frames
      (38.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3208 Frames
      (57.3 Fps)
    • 4334 Frames
      (77.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1758 Frames
      (58.6 Fps)
    • 3845 Frames
      (64.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1766 Frames
      (58.9 Fps)
    • 4225 Frames
      (70.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 407 Frames
      (13.6 Fps)
    • 884 Frames
      (14.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 6895 MTexels/s
    • 6750 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 197 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1377 Frames
      (22.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 192 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2868 Frames
      (51.2 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 530

Results from other configurations are available.