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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Vivo X90
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
1539 Frames
(23.9 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
6445 Frames
(100.2 Fps)
7413 Frames
(115.3 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
4713 Frames
(73.3 Fps)
3377 Frames
(52.5 Fps)
Car Chase
OpenGL ES 3.1 + AEP
3560 Frames
(60.2 Fps)
5112 Frames
(86.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
7105 Frames
(114.6 Fps)
Manhattan 3.1
OpenGL ES 3.1
7447 Frames
(120.1 Fps)
11370 Frames
(183.4 Fps)
Manhattan
OpenGL ES 3.0
7470 Frames
(120.5 Fps)
15700 Frames
(253.2 Fps)
T-Rex
OpenGL ES 2.0
5042 Frames
(90.0 Fps)
23167 Frames
(413.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
3610 Frames
(120.3 Fps)
10317 Frames
(172.0 Fps)
ALU 2
OpenGL ES 3.0
3614 Frames
(120.5 Fps)
40757 Frames
(679.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
3610 Frames
(120.3 Fps)
9382 Frames
(156.4 Fps)
Texturing
OpenGL ES 3.0
62373 MTexels/s
72507 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3270 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3639 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
313 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
3730 Frames
(60.2 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
605 min
Long term performance - T-Rex
OpenGL ES 2.0
3373 Frames
(60.2 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G715-Immortalis MC11
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G715-Immortalis MC11
Vivo X90
Android
Vulkan
ARM Mali-G715-Immortalis MC11
Vivo X90
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