3D Graphics Performance of Vivo PD1522A

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 181 Frames
      (3.1 Fps)
    • 319 Frames
      (5.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 293 Frames
      (4.7 Fps)
    • 580 Frames
      (9.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 522 Frames
      (8.4 Fps)
    • 915 Frames
      (14.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1209 Frames
      (21.6 Fps)
    • 1763 Frames
      (31.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 281 Frames
      (9.4 Fps)
    • 734 Frames
      (12.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 338 Frames
      (11.3 Fps)
    • 1175 Frames
      (19.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 93 Frames
      (3.1 Fps)
    • 342 Frames
      (5.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3351 MTexels/s
    • 3529 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 114 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 433 Frames
      (7.8 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510