3D Graphics Performance of Vivo 1718

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 378 Frames
      (6.4 Fps)
    • 190 Frames
      (3.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 179 Frames
      (2.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 777 Frames
      (12.5 Fps)
    • 368 Frames
      (5.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1056 Frames
      (17.0 Fps)
    • 567 Frames
      (9.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1658 Frames
      (29.6 Fps)
    • 1184 Frames
      (21.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 395 Frames
      (13.2 Fps)
    • 524 Frames
      (8.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 608 Frames
      (20.3 Fps)
    • 597 Frames
      (10.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 385 Frames
      (12.8 Fps)
    • 776 Frames
      (12.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1467 MTexels/s
    • 1737 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 506

Results from other configurations are available.