3D Graphics Performance of Spreadtrum sp9861e (development board, Rogue Lando)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 131 Frames
      (2.2 Fps)
    • 135 Frames
      (2.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 294 Frames
      (4.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 504 Frames
      (8.1 Fps)
    • 483 Frames
      (7.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 711 Frames
      (11.5 Fps)
    • 746 Frames
      (12.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1435 Frames
      (25.6 Fps)
    • 1456 Frames
      (26.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 337 Frames
      (11.3 Fps)
    • 706 Frames
      (11.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 400 Frames
      (13.4 Fps)
    • 826 Frames
      (13.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 156 Frames
      (5.2 Fps)
    • 308 Frames
      (5.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1955 MTexels/s
    • 1926 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2508 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3625 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Imagination Technologies PowerVR Rogue Lando