3D Graphics Performance of Sony H4233

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 350 Frames
      (5.9 Fps)
    • 324 Frames
      (5.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 325 Frames
      (5.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 650 Frames
      (10.5 Fps)
    • 600 Frames
      (9.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 908 Frames
      (14.7 Fps)
    • 849 Frames
      (13.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1715 Frames
      (30.6 Fps)
    • 1657 Frames
      (29.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 454 Frames
      (15.1 Fps)
    • 856 Frames
      (14.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 737 Frames
      (24.6 Fps)
    • 1209 Frames
      (20.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 476 Frames
      (15.9 Fps)
    • 1000 Frames
      (16.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2260 MTexels/s
    • 2244 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 508

Results from other configurations are available.