3D Graphics Performance of Sony 24UJ95LH34QX77B1

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1045 Frames
      (17.7 Fps)
    • 994 Frames
      (16.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1680 Frames
      (27.1 Fps)
    • 1673 Frames
      (27.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2670 Frames
      (43.1 Fps)
    • 2473 Frames
      (39.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3317 Frames
      (59.2 Fps)
    • 4322 Frames
      (77.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1781 Frames
      (59.4 Fps)
    • 3689 Frames
      (61.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1789 Frames
      (59.6 Fps)
    • 4611 Frames
      (76.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 282 Frames
      (9.4 Fps)
    • 727 Frames
      (12.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7636 MTexels/s
    • 7766 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2511 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 530