3D Graphics Performance of Sirin Labs Solarin

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 227 Frames
      (3.9 Fps)
    • 547 Frames
      (9.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 713 Frames
      (11.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 650 Frames
      (10.5 Fps)
    • 1205 Frames
      (19.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1021 Frames
      (16.5 Fps)
    • 1640 Frames
      (26.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2194 Frames
      (39.2 Fps)
    • 3159 Frames
      (56.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 901 Frames
      (30.0 Fps)
    • 2478 Frames
      (41.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1310 Frames
      (43.7 Fps)
    • 4402 Frames
      (73.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 482 Frames
      (16.1 Fps)
    • 1161 Frames
      (19.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7880 MTexels/s
    • 7981 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2507 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3625 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430