3D Graphics Performance of Sharp S1

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 161 Frames
      (2.7 Fps)
    • 148 Frames
      (2.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 137 Frames
      (2.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 309 Frames
      (5.0 Fps)
    • 285 Frames
      (4.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 463 Frames
      (7.5 Fps)
    • 443 Frames
      (7.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 847 Frames
      (15.1 Fps)
    • 918 Frames
      (16.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 197 Frames
      (6.6 Fps)
    • 371 Frames
      (6.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 244 Frames
      (8.2 Fps)
    • 447 Frames
      (7.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 291 Frames
      (9.7 Fps)
    • 601 Frames
      (10.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1343 MTexels/s
    • 1323 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 505