3D Graphics Performance of Samsung SM-W2016

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1806 Frames
      (29.1 Fps)
    • 910 Frames
      (14.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2561 Frames
      (41.3 Fps)
    • 1501 Frames
      (24.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3153 Frames
      (56.3 Fps)
    • 2874 Frames
      (51.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • N/A
    • N/A
    • Driver Overhead 2
      OpenGL ES 3.0
    • N/A
    • N/A
    • Texturing
      OpenGL ES 3.0
    • N/A
    • N/A
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3291 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4038 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T760 MP8 (octa core)