3D Graphics Performance of Samsung SM-G900x Galaxy S5 (Mali-T628)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 407 Frames
      (6.6 Fps)
    • 389 Frames
      (6.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 528 Frames
      (8.5 Fps)
    • 480 Frames
      (7.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1067 Frames
      (19.1 Fps)
    • 1033 Frames
      (18.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 257 Frames
      (8.6 Fps)
    • 521 Frames
      (8.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 172 Frames
      (5.7 Fps)
    • 333 Frames
      (5.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1559 MTexels/s
    • 1576 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3276 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4038 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 169 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 156 Frames
      (2.5 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 212 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 616 Frames
      (11.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T628 MP6 (hexa core)