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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung SM-G900x Galaxy S5 (Mali-T628)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
Failed / Not supported
Manhattan 3.1
OpenGL ES 3.1
484 Frames
(7.8 Fps)
485 Frames
(7.8 Fps)
Manhattan
OpenGL ES 3.0
544 Frames
(8.8 Fps)
521 Frames
(8.4 Fps)
T-Rex
OpenGL ES 2.0
1050 Frames
(18.8 Fps)
887 Frames
(15.9 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
293 Frames
(9.8 Fps)
586 Frames
(9.8 Fps)
Driver Overhead 2
OpenGL ES 3.0
127 Frames
(4.3 Fps)
247 Frames
(4.1 Fps)
Texturing
OpenGL ES 3.0
1779 MTexels/s
1783 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3291 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4038 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
161 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
154 Frames
(2.5 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
208 min
Long term performance - T-Rex
OpenGL ES 2.0
552 Frames
(9.9 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T628 MP6 (hexa core)
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T628 MP6 (hexa core)
Samsung SM-G900x Galaxy S5 (Mali-T628)
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