3D Graphics Performance of Samsung SM-A730x

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 311 Frames
      (5.3 Fps)
    • 325 Frames
      (5.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 298 Frames
      (4.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 526 Frames
      (8.5 Fps)
    • 554 Frames
      (8.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 773 Frames
      (12.5 Fps)
    • 821 Frames
      (13.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1428 Frames
      (25.5 Fps)
    • 1594 Frames
      (28.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 695 Frames
      (23.2 Fps)
    • 1392 Frames
      (23.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 545 Frames
      (18.2 Fps)
    • 1187 Frames
      (19.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 434 Frames
      (14.5 Fps)
    • 864 Frames
      (14.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1586 MTexels/s
    • 1465 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3270 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3628 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G71

Results from other configurations are available.