3D Graphics Performance of Samsung Galaxy Tab A 10.1 (SM-T580, SM-T585)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 17 Frames
      (0.3 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 102 Frames
      (1.6 Fps)
    • 112 Frames
      (1.7 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 59 Frames
      (0.9 Fps)
    • 40 Frames
      (0.6 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 101 Frames
      (1.7 Fps)
    • 107 Frames
      (1.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 99 Frames
      (1.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 164 Frames
      (2.6 Fps)
    • 186 Frames
      (3.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 269 Frames
      (4.4 Fps)
    • 292 Frames
      (4.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 580 Frames
      (10.4 Fps)
    • 613 Frames
      (11.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 225 Frames
      (7.5 Fps)
    • 535 Frames
      (8.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 115 Frames
      (3.8 Fps)
    • 250 Frames
      (4.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 150 Frames
      (5.0 Fps)
    • 313 Frames
      (5.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 688 MTexels/s
    • 683 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3307 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 577 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 133 Frames
      (2.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 560 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 489 Frames
      (8.7 Fps)