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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S6 Edge+ (SM-G928)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
301 Frames
(5.1 Fps)
528 Frames
(8.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
545 Frames
(8.8 Fps)
Manhattan 3.1
OpenGL ES 3.1
539 Frames
(8.7 Fps)
928 Frames
(15.0 Fps)
Manhattan
OpenGL ES 3.0
836 Frames
(13.5 Fps)
1064 Frames
(17.2 Fps)
T-Rex
OpenGL ES 2.0
1910 Frames
(34.1 Fps)
2578 Frames
(46.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
632 Frames
(21.1 Fps)
1623 Frames
(27.1 Fps)
ALU 2
OpenGL ES 3.0
342 Frames
(11.4 Fps)
1204 Frames
(20.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
166 Frames
(5.5 Fps)
342 Frames
(5.7 Fps)
Texturing
OpenGL ES 3.0
3896 MTexels/s
3984 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3292 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
159 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
201 Frames
(3.3 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
172 min
Long term performance - T-Rex
OpenGL ES 2.0
825 Frames
(14.7 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T760 MP8 (octa core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T760 MP8 (octa core)
Samsung Galaxy S6 Edge+ (SM-G928)
Android
Vulkan
ARM Mali-T760 MP8 (octa core)
Samsung Galaxy S6 Edge+ (SM-G928)
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