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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S6 Edge+ (SM-G928)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
278 Frames
(4.7 Fps)
475 Frames
(8.0 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
482 Frames
(7.8 Fps)
Manhattan 3.1
OpenGL ES 3.1
482 Frames
(7.8 Fps)
850 Frames
(13.7 Fps)
Manhattan
OpenGL ES 3.0
773 Frames
(12.5 Fps)
1147 Frames
(18.5 Fps)
T-Rex
OpenGL ES 2.0
1808 Frames
(32.3 Fps)
2646 Frames
(47.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
634 Frames
(21.1 Fps)
1671 Frames
(27.9 Fps)
ALU 2
OpenGL ES 3.0
320 Frames
(10.7 Fps)
1148 Frames
(19.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
175 Frames
(5.8 Fps)
361 Frames
(6.0 Fps)
Texturing
OpenGL ES 3.0
3694 MTexels/s
3757 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3284 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
162 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
206 Frames
(3.3 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
177 min
Long term performance - T-Rex
OpenGL ES 2.0
895 Frames
(16.0 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T760 MP8 (octa core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T760 MP8 (octa core)
Samsung Galaxy S6 Edge+ (SM-G928)
Android
Vulkan
ARM Mali-T760 MP8 (octa core)
Samsung Galaxy S6 Edge+ (SM-G928)
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